Element card · group Community · atomic number 13,025, its rank
nameserver
Offline 77.34.168.92:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What settings and rules apply on nameserver?
The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server facts
In what location does nameserver sit?
No region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 77.34.168.92:28015.
On what Rust version does nameserver operate?
On Windows, nameserver is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 8 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 5 hours ago.
Tags, lists
Which meanings sit behind the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does nameserver place?
nameserver sits at #13,025 for seven-day player hours, placing it in the top 59% of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 8 days 4 hours ago, and it is offline now.
Connection
What steps get you onto nameserver?
In Rust, press F1 and enter client.connect 77.34.168.92:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.