Rust Data LabData lab · live
Live readings Servers11,760 Players62,257 Populated3,509 Fresh wipes · 3h129 Sampled every 5 min

Element card · group PvE · atomic number 1,100, its rank

[RU][PVE] Big mother family [classic]

Online 77.37.160.52:28015 checked 13m ago

monthly wipes vanillapve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average8peak 27
Rank · atomic number#1,100top 5%
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW26d ago 41 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] RustEZ Pu… 37
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 37/ 200
  2. 2 Ru [EU] RustID Pu… 16
    [EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average 16/ 150
  3. 3 Ru Rust4Noobs | P… 15
    Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average 15/ 100
  4. 4 Wa Wastelands Noo… 6
    Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 8 on average 6/ 100
  5. 5 Pu [EU] PureRust … 12
    [EU] PureRust | PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 6 on average 12/ 150
  6. 6 Та Такси на Дубро… 3
    Такси на Дубровку PVE на Классике 5.11 EU · groups of 16+ · monthly · 6 on average 3/ 161

Quick answers

from the figures on this page

Server setup

What map is in play on [RU][PVE] Big mother family [classic]?

[RU][PVE] Big mother family [classic] runs a procedural map of size 5,100 with seed 1241910622; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [RU][PVE] Big mother family [classic]?

No gather rate appears in the name of [RU][PVE] Big mother family [classic]. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [RU][PVE] Big mother family [classic]?

No region tag is published by [RU][PVE] Big mother family [classic]; its name, though, points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 77.37.160.52:28015 is the address it uses.

What Rust version does [RU][PVE] Big mother family [classic] currently run?

Rust network protocol 2635 and build 168909 on Windows is what [RU][PVE] Big mother family [classic] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [RU][PVE] Big mother family [classic] for staying online?

Right now, [RU][PVE] Big mother family [classic] is reachable. The uptime it reports suggests it restarted roughly 38 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [RU][PVE] Big mother family [classic] perform?

Server fps averaged 60 over the last 48 hours, with 48 as the lowest. The maximum entity count was 216,082, covering buildings, deployables and all else in the world. Up to 6,141 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on [RU][PVE] Big mother family [classic], and at what time?

The only wipe on [RU][PVE] Big mother family [classic] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 26 days 5 hours ago. Wipes monthly, according to the schedule in its tags.

How does [RU][PVE] Big mother family [classic] look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 41 players. 47 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags [RU][PVE] Big mother family [classic] carries?

The game's server browser reads the tags [RU][PVE] Big mother family [classic] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): You fight the world, not other players. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [RU][PVE] Big mother family [classic] appear in?

You will find [RU][PVE] Big mother family [classic] on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [RU][PVE] Big mother family [classic] hold among Rust servers?

[RU][PVE] Big mother family [classic] sits at #1,100 for seven-day player hours, placing it in the top 5% of ranked servers.

How many players does [RU][PVE] Big mother family [classic] have at the moment?

At the moment [RU][PVE] Big mother family [classic] has 0 of its 40 slots filled. Averaged over the past week: 8 players, peaking at 27. The busiest point in the last 48 hours came at 15:00 UTC, averaging 17 players.

Getting on

What is the way to join [RU][PVE] Big mother family [classic]?

Open the console with F1 in Rust and type client.connect 77.37.160.52:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://m.vk.com/rust_pve_big_mother_family.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.