Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h42 Sampled every 5 min

Element card · group Modded · atomic number 13,163, its rank

RUST: DEADLINE x10

Offline 77.52.17.126:28015 checked 7d ago

10x moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 1
Rank · atomic number#13,163top 59%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 577
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 342 on average 577/ 650
  2. 2 At Atlas - US 10x… 156
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 178 on average 156/ 200
  3. 3 Te TemplarGaming … 141
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average 141/ 200
  4. 4 Kr KRAKEN | X10 |… 185
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 185/ 400
  5. 5 Ho HollowServers.… 140
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 140/ 150
  6. 6 Lu [LATAM] LUNARU… 2
    [LATAM] LUNARUST X10 | 28/10 Wipe SA · groups of 8+ · 10x · weekly · 75 on average 2/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on RUST: DEADLINE x10?

The map on RUST: DEADLINE x10 is procedural, made by the game.

What rules has RUST: DEADLINE x10 set, and what settings are in force?

According to its name, RUST: DEADLINE x10 runs 10x gather. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is RUST: DEADLINE x10 based in?

No region is published by RUST: DEADLINE x10. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 77.52.17.126:28015.

Which Rust version is RUST: DEADLINE x10 on?

Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE x10 uses. The protocol must match for you to join; Steam will update your game.

How reliably does RUST: DEADLINE x10 stay online?

Currently offline, RUST: DEADLINE x10 was last seen 7 days 2 hours ago. For the last 7 full days, 8 of 168 hours were online, giving 5% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on RUST: DEADLINE x10?

Too few wipes are on record for RUST: DEADLINE x10 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 4 hours ago.

Where it appears

What should you understand from the tags RUST: DEADLINE x10 carries?

These are the tags RUST: DEADLINE x10 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RUST: DEADLINE x10 appear in?

These themed Rust Data Lab lists carry RUST: DEADLINE x10: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

Against other Rust servers, where does RUST: DEADLINE x10 place?

The seven-day player-hours table has RUST: DEADLINE x10 at #13,163, in the top 59% of ranked servers.

What does the current player count on RUST: DEADLINE x10 tell you?

RUST: DEADLINE x10 is offline at the moment; the last sighting was 7 days 2 hours ago. A seven-day sample gives 1 players on average and 1 at the top.

How to join

How can you connect to RUST: DEADLINE x10?

Open the console with F1 in Rust and type client.connect 77.52.17.126:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.