Rust Data LabData lab · live
Live readings Servers11,674 Players54,186 Populated3,387 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 13,632, its rank

RUST: DEADLINE x10

Offline 77.52.17.52:28015 checked 17d ago

10x moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,632top 62%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:38 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 302
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 341 on average 302/ 300
  2. 2 Te TemplarGaming … 140
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average 140/ 200
  3. 3 At Atlas - US 10x… 125
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 177 on average 125/ 150
  4. 4 Kr KRAKEN | X10 |… 122
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 149 on average 122/ 400
  5. 5 Ho HollowServers.… 64
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 64/ 150
  6. 6 Ho HollowServers.… 97
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average 97/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on RUST: DEADLINE x10?

A procedural map runs on RUST: DEADLINE x10, generated by the game.

What rules has RUST: DEADLINE x10 set, and what settings are in force?

The name says it: gather runs at 10x on RUST: DEADLINE x10. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is RUST: DEADLINE x10 based in?

Nothing about a region is published by RUST: DEADLINE x10. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 77.52.17.52:28015.

On what Rust version does RUST: DEADLINE x10 operate?

Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE x10 uses. The protocol must match for you to join; Steam will update your game.

How dependable is RUST: DEADLINE x10 for staying online?

Right now RUST: DEADLINE x10 is offline, with its last appearance 17 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RUST: DEADLINE x10 wipe, and how often?

RUST: DEADLINE x10's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 19 hours ago the current world was made.

On RUST: DEADLINE x10, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on RUST: DEADLINE x10?

The game's server browser reads the tags RUST: DEADLINE x10 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST: DEADLINE x10 come up?

You will find RUST: DEADLINE x10 on the following Rust Data Lab lists: 10x Rust servers, counted live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

How does RUST: DEADLINE x10 compare with other servers in the rankings?

RUST: DEADLINE x10 sits at #13,632 for seven-day player hours, placing it in the top 62% of ranked servers.

How many players does RUST: DEADLINE x10 have at the moment?

The last recorded sighting of RUST: DEADLINE x10 was 17 days 15 hours ago, and it is offline now.

Connection

What is the way to join RUST: DEADLINE x10?

Open the console with F1 in Rust and type client.connect 77.52.17.52:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.