Element card · group Community · atomic number 15,033, its rank
RUST: DEADLINE
Offline 77.52.17.52:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
636
Rusty Moose |EU Mondays| 636/ 675
-
2
Ru
Rustoria.co - …
485
Rustoria.co - EU East Long 485/ 525
-
3
Ru
Rusty Moose |E…
59
Rusty Moose |EU Main| 59/ 250
-
4
Ru
Rustoria.co - …
36
Rustoria.co - EU Main 36/ 250
-
5
Ru
Rustafied.com …
138
Rustafied.com - EU Friday 138/ 200
-
6
Ru
Rustoria.co - …
255
Rustoria.co - EU East Medium 255/ 300
Quick answers
from the figures on this pageServer setup
What map is in play on RUST: DEADLINE?
Generated by the game, the map on RUST: DEADLINE is procedural.
How is RUST: DEADLINE configured, and what rules apply?
No gather rate appears in the name of RUST: DEADLINE. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
In what location does RUST: DEADLINE sit?
There is no region on record for RUST: DEADLINE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 77.52.17.52:28015 is the address it uses.
What Rust version does RUST: DEADLINE currently run?
On Windows, RUST: DEADLINE is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RUST: DEADLINE stay online?
Currently offline, RUST: DEADLINE was last seen 24 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipe days
What is the wiping pattern on RUST: DEADLINE?
RUST: DEADLINE's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 9 hours ago.
Where it appears
What should you understand from the tags RUST: DEADLINE carries?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list RUST: DEADLINE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RUST: DEADLINE appear in?
You will find RUST: DEADLINE on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does RUST: DEADLINE compare with other servers in the rankings?
RUST: DEADLINE sits at #15,033 for seven-day player hours, placing it in the top 66% of ranked servers.
What does the current player count on RUST: DEADLINE tell you?
The last recorded sighting of RUST: DEADLINE was 24 days 7 hours ago, and it is offline now.
Connection
What is the way to join RUST: DEADLINE?
In Rust, press F1 and enter client.connect 77.52.17.52:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.