Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Modded · atomic number 13,623, its rank

RUST: DEADLINE x10

Offline 77.52.17.66:28015 checked 17d ago

10x moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,623top 62%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 577
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 340 on average 577/ 650
  2. 2 At Atlas - US 10x… 156
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 156/ 200
  3. 3 Te TemplarGaming … 141
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average 141/ 200
  4. 4 Kr KRAKEN | X10 |… 185
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 185/ 400
  5. 5 Ho HollowServers.… 140
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 140/ 150
  6. 6 Lu [LATAM] LUNARU… 2
    [LATAM] LUNARUST X10 | 28/10 Wipe SA · groups of 8+ · 10x · weekly · 76 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on RUST: DEADLINE x10?

A procedural map runs on RUST: DEADLINE x10, generated by the game.

What rules has RUST: DEADLINE x10 set, and what settings are in force?

According to its name, RUST: DEADLINE x10 runs 10x gather. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does RUST: DEADLINE x10 sit?

Nothing about a region is published by RUST: DEADLINE x10. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 77.52.17.66:28015 is the address it uses.

Which Rust version is RUST: DEADLINE x10 on?

On Windows, RUST: DEADLINE x10 is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RUST: DEADLINE x10 for staying online?

Currently offline, RUST: DEADLINE x10 was last seen 17 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does RUST: DEADLINE x10 wipe, and how often?

RUST: DEADLINE x10's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 3 hours ago.

Tags, lists

How should you read the tags on RUST: DEADLINE x10?

The game's server browser reads the tags RUST: DEADLINE x10 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUST: DEADLINE x10 come up?

These themed Rust Data Lab lists carry RUST: DEADLINE x10: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player numbers

How does RUST: DEADLINE x10 compare with other servers in the rankings?

Player hours over the last week put RUST: DEADLINE x10 at #13,623, inside the top 62% of ranked servers.

What does the current player count on RUST: DEADLINE x10 tell you?

RUST: DEADLINE x10 is offline at the moment; the last sighting was 17 days 9 hours ago.

How to join

How can you connect to RUST: DEADLINE x10?

Open the console with F1 in Rust and type client.connect 77.52.17.66:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.