Element card · group Community · atomic number 14,222, its rank
Jeffrey test server
Offline 77.63.61.2:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Jeffrey test server?
Generated by the game, the map on Jeffrey test server is procedural.
What rules has Jeffrey test server set, and what settings are in force?
Nothing in the name of Jeffrey test server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts Jeffrey test server?
Nothing about a region is published by Jeffrey test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 77.63.61.2:28015 is the address it uses.
On what Rust version does Jeffrey test server operate?
On Windows, Jeffrey test server is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.
Does Jeffrey test server stay up, and how reliable is its uptime?
Right now Jeffrey test server is offline, with its last appearance 19 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does Jeffrey test server wipe, and how often?
Too few wipes are on record for Jeffrey test server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 10 hours ago.
Tags, lists
What should you understand from the tags Jeffrey test server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Jeffrey test server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Jeffrey test server come up?
You will find Jeffrey test server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Jeffrey test server hold among Rust servers?
The seven-day player-hours table has Jeffrey test server at #14,222, in the top 64% of ranked servers.
What does the current player count on Jeffrey test server tell you?
Jeffrey test server is offline at the moment; the last sighting was 19 days 9 hours ago.
Getting on
What is the way to join Jeffrey test server?
You can connect by pressing F1 in Rust and entering client.connect 77.63.61.2:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.