Rust Data LabData lab · live
Live readings Servers11,869 Players85,654 Populated3,976 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Community · atomic number 12,999, its rank

TEST_KAMCHATKA

Offline 77.82.85.190:28015 checked 13d ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#12,999top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 739
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 739/ 825
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 111
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 111/ 250
  4. 4 Ru Rustoria.co - … 417
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 417/ 500
  5. 5 Ru Rustoria.co - … 239
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 239/ 300
  6. 6 Ru Rustafied.com … 188
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 188/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST_KAMCHATKA?

The map on TEST_KAMCHATKA is procedural at size 3,000 with seed 618226138, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is TEST_KAMCHATKA configured, and what rules apply?

Nothing in the name of TEST_KAMCHATKA gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

In what location does TEST_KAMCHATKA sit?

No region is published by TEST_KAMCHATKA. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 77.82.85.190:28015.

Which Rust version is TEST_KAMCHATKA on?

On Windows, TEST_KAMCHATKA is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is TEST_KAMCHATKA for staying online?

Right now TEST_KAMCHATKA is offline, with its last appearance 13 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.

Wipes and resets

What is the wiping pattern on TEST_KAMCHATKA?

Too few wipes are on record for TEST_KAMCHATKA to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 9 hours ago.

Lists and tags

How should you read the tags on TEST_KAMCHATKA?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list TEST_KAMCHATKA publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST_KAMCHATKA come up?

You will find TEST_KAMCHATKA on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does TEST_KAMCHATKA place?

Player hours over the last week put TEST_KAMCHATKA at #12,999, inside the top 60% of ranked servers.

How many players does TEST_KAMCHATKA have at the moment?

No live signal from TEST_KAMCHATKA right now, which was last seen 13 days 12 hours ago.

Connection

What is the way to join TEST_KAMCHATKA?

Open the console with F1 in Rust and type client.connect 77.82.85.190:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.