Element card · group Community · atomic number 10,075, its rank
Test
Offline 77.91.22.60:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:15 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
343
Rusty Moose |EU Mondays| 343/ 350
-
2
Ru
Rustoria.co - …
14
Rustoria.co - EU Main 14/ 250
-
3
Ru
Rusty Moose |E…
24
Rusty Moose |EU Main| 24/ 250
-
4
Ru
Rustoria.co - …
158
Rustoria.co - EU East Long 158/ 225
-
5
Ru
Rustoria.co - …
92
Rustoria.co - EU East Medium 92/ 225
-
6
Ru
Rustafied.com …
32
Rustafied.com - EU Friday 32/ 100
Quick answers
from the figures on this pageServer setup
What map is in play on Test?
A procedural map runs on Test, generated by the game.
What rules has Test set, and what settings are in force?
Nothing in the name of Test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.
About the server
Which location is Test based in?
Nothing about a region is published by Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.91.22.60:28015.
On what Rust version does Test operate?
Rust network protocol 2635 and build 168909 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Test for staying online?
Currently offline, Test was last seen 19 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipe schedule
When does Test wipe, and how often?
Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 hours ago.
Where it appears
What should you understand from the tags Test carries?
These are the tags Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Test come up?
These themed Rust Data Lab lists carry Test: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Test hold among Rust servers?
Player hours over the last week put Test at #10,075, inside the top 45% of ranked servers.
What does the current player count on Test tell you?
Test is offline at the moment; the last sighting was 19 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.
How to join
How can you connect to Test?
You can connect by pressing F1 in Rust and entering client.connect 77.91.22.60:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.