Rust Data LabData lab · live
Live readings Servers11,749 Players55,156 Populated3,381 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 15,445, its rank

Rust Local Server

Offline 77.91.87.152:28015 checked 37d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,445top 67%
Last wipe137d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 342
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 342/ 375
  2. 2 Ru Rustoria.co - … 230
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230/ 250
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36/ 250
  4. 4 Ru Rustoria.co - … 29
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 29/ 250
  5. 5 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 58/ 100
  6. 6 Ru Rustoria.co - … 79
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 79/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Local Server?

The map on Rust Local Server is procedural, made by the game.

How is Rust Local Server configured, and what rules apply?

The name of Rust Local Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

About the server

In what location does Rust Local Server sit?

There is no region on record for Rust Local Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 77.91.87.152:28015.

On what Rust version does Rust Local Server operate?

Rust network protocol 2627 and build 154033 on Windows is what Rust Local Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust Local Server for staying online?

Right now Rust Local Server is offline, with its last appearance 37 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipes and resets

How often does a wipe happen on Rust Local Server, and at what time?

The record holds too few of Rust Local Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 137 days 23 hours ago.

Tags, lists

What should you understand from the tags Rust Local Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2627 (Protocol): Protocol 2627 is required; join only if your game matches it; cs154033 (Build): The game build is 154033; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Rust Local Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Local Server come up?

You will find Rust Local Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Rust Local Server place?

Rust Local Server sits at #15,445 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is Rust Local Server right now?

The last recorded sighting of Rust Local Server was 37 days 8 hours ago, and it is offline now.

Connection

How can you connect to Rust Local Server?

You can connect by pressing F1 in Rust and entering client.connect 77.91.87.152:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs154033,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2627
Protocol Protocol 2627 is required; join only if your game matches it.
cs154033
Build The game build is 154033.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.