Rust Data LabData lab · live
Live readings Servers11,869 Players103,347 Populated3,962 Fresh wipes · 3h552 Sampled every 5 min

Element card · group Community · atomic number 3,021, its rank

OGR-Rust---[RUSSIA]

Online 78.107.237.169:28015 checked 13m ago

Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average1peak 6
Rank · atomic number#3,021top 14%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW28d ago 3 – running 2
Thu 1 Oct, 07:19 UTC28d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 314
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 314/ 325
  2. 2 Ru Rustoria.co - … 383
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 383/ 425
  3. 3 Ru Rusty Moose |E… 950
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 950/ 1,000
  4. 4 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 47/ 100
  5. 5 Ru Rustoria.co - … 980
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 980/ 1,000
  6. 6 Ru Rustoria.co - … 774
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 774/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on OGR-Rust---[RUSSIA]?

OGR-Rust---[RUSSIA] runs a procedural map of size 5,000 with seed 844297; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is OGR-Rust---[RUSSIA] configured, and what rules apply?

Nothing in the name of OGR-Rust---[RUSSIA] gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

What region hosts OGR-Rust---[RUSSIA]?

The name of OGR-Rust---[RUSSIA] points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 78.107.237.169:28015 is the address it uses.

On what Rust version does OGR-Rust---[RUSSIA] operate?

On Linux, OGR-Rust---[RUSSIA] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does OGR-Rust---[RUSSIA] stay up, and how reliable is its uptime?

OGR-Rust---[RUSSIA] is live as of now. About 6 days 23 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does OGR-Rust---[RUSSIA] hold a steady performance?

In the last 48 hours, it averaged 107 server fps, with a low of 73. Buildings, deployables and everything else in the world added up to as many as 161,617 entities. Memory use peaked at 5,547 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on OGR-Rust---[RUSSIA]?

OGR-Rust---[RUSSIA]'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 2 hours ago.

How does OGR-Rust---[RUSSIA] look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 2 hours in.

Where it appears

What should you understand from the tags OGR-Rust---[RUSSIA] carries?

These are the tags OGR-Rust---[RUSSIA] makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OGR-Rust---[RUSSIA] come up?

These themed Rust Data Lab lists carry OGR-Rust---[RUSSIA]: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does OGR-Rust---[RUSSIA] hold among Rust servers?

OGR-Rust---[RUSSIA] sits at #3,021 for seven-day player hours, placing it in the top 14% of ranked servers.

How full is OGR-Rust---[RUSSIA] right now?

Of 50 slots, 2 are taken on OGR-Rust---[RUSSIA] right now. A seven-day sample gives 1 players on average and 6 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 3 players.

Connection

What steps get you onto OGR-Rust---[RUSSIA]?

In Rust, press F1 and enter client.connect 78.107.237.169:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/channels/621403039760384050/1125074896565846066.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.