Rust Data LabData lab · live
Live readings Servers11,614 Players33,332 Populated2,810 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Community · atomic number 10,225, its rank

HighSchool

Online 78.130.222.69:28083 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,225top 46%
Last wipe27d agono schedule published
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 15
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  5. 5 Ru Rustafied.com … 16
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  6. 6 Ru Rustoria.co - … 81
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Quick answers

from the figures on this page

Settings and map

What map is in play on HighSchool?

The map on HighSchool is procedural at size 4,000 with seed 55510390, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is HighSchool configured, and what rules apply?

Nothing in the name of HighSchool gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is HighSchool based in?

Nothing about a region is published by HighSchool. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 78.130.222.69:28083.

On what Rust version does HighSchool operate?

On Windows, HighSchool is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is HighSchool for staying online?

At the moment, HighSchool is online. According to the uptime it reports, the last restart was about 4 days 11 hours ago. It was online for 104 of 168 hours in the last 7 full days, which is 62% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Does HighSchool hold a steady performance?

Server fps averaged 17 over the last 48 hours, with 9 as the lowest. Buildings, deployables and everything else in the world added up to as many as 94,022 entities. Memory use peaked at 3,188 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on HighSchool, and at what time?

The only wipe on HighSchool is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 8 hours ago.

What does a typical wipe day on HighSchool involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 4 hours after it began.

Lists and tags

Which meanings sit behind the tags on HighSchool?

gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): It has 60 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list HighSchool publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does HighSchool come up?

You will find HighSchool on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does HighSchool place?

The seven-day player-hours table has HighSchool at #10,225, in the top 46% of ranked servers.

How full is HighSchool right now?

HighSchool currently shows 0 players across 60 slots. Averaged over the past week: 0 players, peaking at 2.

How to join

How can you connect to HighSchool?

You can connect by pressing F1 in Rust and entering client.connect 78.130.222.69:28083, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp60
Max players It has 60 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.