Element card · group Community · atomic number 12,842, its rank
Local Dev
Offline 78.131.94.117:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
445
Rusty Moose |EU Mondays| 445/ 500
-
2
Ru
Rustoria.co - …
275
Rustoria.co - EU East Long 275/ 300
-
3
Ru
Rusty Moose |E…
41
Rusty Moose |EU Main| 41/ 250
-
4
Ru
Rustoria.co - …
34
Rustoria.co - EU Main 34/ 250
-
5
Ru
Rustafied.com …
81
Rustafied.com - EU Friday 81/ 100
-
6
Ru
Rustoria.co - …
99
Rustoria.co - EU East Medium 99/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on Local Dev?
A procedural map runs on Local Dev, generated by the game.
How is Local Dev configured, and what rules apply?
Nothing in the name of Local Dev gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server facts
Which location is Local Dev based in?
There is no region on record for Local Dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 78.131.94.117:28015.
On what Rust version does Local Dev operate?
On Windows, Local Dev is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is Local Dev for staying online?
Right now Local Dev is offline, with its last appearance 13 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 October 2026.
Wipes and resets
When does Local Dev wipe, and how often?
Too few wipes are on record for Local Dev to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 5 hours ago.
Where it appears
How should you read the tags on Local Dev?
The game's server browser reads the tags Local Dev publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Local Dev appear in?
These themed Rust Data Lab lists carry Local Dev: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Local Dev place?
The seven-day player-hours table has Local Dev at #12,842, in the top 59% of ranked servers.
What does the current player count on Local Dev tell you?
No live signal from Local Dev right now, which was last seen 13 days 3 hours ago.
How to join
What steps get you onto Local Dev?
You can connect by pressing F1 in Rust and entering client.connect 78.131.94.117:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.