Element card · group Community · atomic number 15,319, its rank
ServerName
Offline 78.138.178.110:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 536/ 525
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2
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 54/ 250
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4
Ru
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Rustoria.co - EU Main 51/ 250
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5
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Rustafied.com - EU Friday 58/ 100
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6
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Rustoria.co - EU East Medium 167/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What rules has ServerName set, and what settings are in force?
The name of ServerName carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is ServerName based in?
There is no region on record for ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 78.138.178.110:28015.
On what Rust version does ServerName operate?
On Windows, ServerName is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is ServerName for staying online?
Currently offline, ServerName was last seen 31 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.
Wipe schedule
When does ServerName wipe, and how often?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 18 hours ago.
Lists and tags
What should you understand from the tags ServerName carries?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list ServerName publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does ServerName place?
ServerName sits at #15,319 for seven-day player hours, placing it in the top 65% of ranked servers.
How full is ServerName right now?
No live signal from ServerName right now, which was last seen 31 days 17 hours ago.
How to join
What is the way to join ServerName?
You can connect by pressing F1 in Rust and entering client.connect 78.138.178.110:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.