Rust Data LabData lab · live
Live readings Servers11,642 Players45,345 Populated3,112 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Community · atomic number 15,983, its rank

Kebabs

Offline 78.139.196.167:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,983top 71%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:19 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 291
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  2. 2 Ru Rustoria.co - … 269
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 269/ 250
  3. 3 Ru Rusty Moose |E… 26
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26/ 250
  4. 4 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 23/ 250
  5. 5 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 38/ 100
  6. 6 Ru Rustoria.co - … 129
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 129/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Kebabs?

The map on Kebabs is procedural, made by the game.

What rules has Kebabs set, and what settings are in force?

Nothing in the name of Kebabs gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Kebabs sit?

No region is published by Kebabs. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 78.139.196.167:28015.

Which Rust version is Kebabs on?

On Windows, Kebabs is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Kebabs for staying online?

Currently offline, Kebabs was last seen 23 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.

Wipe days

How often does a wipe happen on Kebabs, and at what time?

Kebabs's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 22 hours ago.

How does Kebabs look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on Kebabs?

These are the tags Kebabs makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Kebabs come up?

These themed Rust Data Lab lists carry Kebabs: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Kebabs compare with other servers in the rankings?

The seven-day player-hours table has Kebabs at #15,983, in the top 71% of ranked servers.

How many players does Kebabs have at the moment?

The last recorded sighting of Kebabs was 23 days 22 hours ago, and it is offline now.

Getting on

How can you connect to Kebabs?

Open the console with F1 in Rust and type client.connect 78.139.196.167:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.