Rust Data LabData lab · live
Live readings Servers11,865 Players95,534 Populated3,881 Fresh wipes · 3h381 Sampled every 5 min

Element card · group Community · atomic number 15,964, its rank

My Local Test Server

Offline 78.37.230.252:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,964top 71%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:22 UTC29d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 440
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  2. 2 Ru Rustoria.co - … 448
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 448/ 475
  3. 3 Ru Rusty Moose |E… 965
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 965/ 1,000
  4. 4 Ru Rustafied.com … 63
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 63/ 100
  5. 5 Ru Rustoria.co - … 992
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 992/ 1,000
  6. 6 Ru Rustoria.co - … 24
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 24/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Test Server?

A procedural map runs on My Local Test Server, generated by the game.

What settings and rules apply on My Local Test Server?

The name of My Local Test Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts My Local Test Server?

There is no region on record for My Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 78.37.230.252:28015.

Which Rust version is My Local Test Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Local Test Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Local Test Server for staying online?

My Local Test Server is not online at the moment; the last sighting was 23 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.

Wipe schedule

What is the wiping pattern on My Local Test Server?

The record holds too few of My Local Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days ago.

How does My Local Test Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on My Local Test Server?

The game's server browser reads the tags My Local Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Local Test Server appear in?

These themed Rust Data Lab lists carry My Local Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Local Test Server compare with other servers in the rankings?

My Local Test Server sits at #15,964 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is My Local Test Server right now?

No live signal from My Local Test Server right now, which was last seen 23 days 19 hours ago.

How to join

What is the way to join My Local Test Server?

You can connect by pressing F1 in Rust and entering client.connect 78.37.230.252:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.