Rust Data LabData lab · live
Live readings Servers11,715 Players57,218 Populated3,311 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Community · atomic number 14,720, its rank

Celestial Rust | Dev Server

Offline 78.46.106.155:28023 checked 17d ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,720top 67%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 421
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 421/ 400
  2. 2 Ru Rustoria.co - … 346
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 346/ 350
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Ru Rustoria.co - … 141
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 141/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Celestial Rust | Dev Server?

A procedural map runs on Celestial Rust | Dev Server, generated by the game.

What settings and rules apply on Celestial Rust | Dev Server?

Nothing in the name of Celestial Rust | Dev Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Celestial Rust | Dev Server sit?

No region is published by Celestial Rust | Dev Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 78.46.106.155:28023.

On what Rust version does Celestial Rust | Dev Server operate?

Rust network protocol 2634 and build 167398 on Linux is what Celestial Rust | Dev Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Celestial Rust | Dev Server stay online?

Celestial Rust | Dev Server is not online at the moment; the last sighting was 17 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Celestial Rust | Dev Server, and at what time?

The record holds too few of Celestial Rust | Dev Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 16 hours ago.

Lists and tags

Which meanings sit behind the tags on Celestial Rust | Dev Server?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Celestial Rust | Dev Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Celestial Rust | Dev Server come up?

The Rust Data Lab lists that include Celestial Rust | Dev Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Celestial Rust | Dev Server hold among Rust servers?

Player hours over the last week put Celestial Rust | Dev Server at #14,720, inside the top 67% of ranked servers.

What does the current player count on Celestial Rust | Dev Server tell you?

No live signal from Celestial Rust | Dev Server right now, which was last seen 17 days 16 hours ago.

Getting on

What steps get you onto Celestial Rust | Dev Server?

In Rust, press F1 and enter client.connect 78.46.106.155:28023. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.