Element card · group Modded · atomic number 15,341, its rank
Staging Dev Server
Online 78.47.161.198:28015 checked 22m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 05:27 UTC1h ago | – | – | – | 0 |
| Thu 29 Oct, 04:27 UTC2h ago | – | – | – | 0 |
| Thu 29 Oct, 02:27 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 01:27 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 23:27 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 22:27 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 21:27 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 20:27 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 19:27 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 15:57 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 13:57 UTC16h ago | – | – | – | 0 |
| Wed 28 Oct, 12:57 UTC17h ago | – | – | – | 0 |
| Wed 28 Oct, 11:57 UTC18h ago | – | – | – | 0 |
| Wed 28 Oct, 10:58 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 10:27 UTC20h ago | – | – | – | 0 |
| Wed 28 Oct, 09:27 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 07:57 UTC22h ago | – | – | – | 0 |
| Wed 28 Oct, 07:27 UTC23h ago | – | – | – | 0 |
| Wed 28 Oct, 05:57 UTC1d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Staging Dev Server?
A procedural map of size 3,000 with seed 12345 runs on Staging Dev Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Staging Dev Server set, and what settings are in force?
Nothing in the name of Staging Dev Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server facts
In what location does Staging Dev Server sit?
There is no region on record for Staging Dev Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 78.47.161.198:28015.
On what Rust version does Staging Dev Server operate?
On Linux, Staging Dev Server is running Rust network protocol 2635 and build 169621. The protocol must match for you to join; Steam will update your game.
Does Staging Dev Server stay up, and how reliable is its uptime?
Staging Dev Server is live as of now. The uptime it reports suggests it restarted roughly 30 minutes ago. For the last 7 full days, 53 of 168 hours were online, giving 32% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Is Staging Dev Server known for smooth running?
In the last 48 hours, it averaged 254 server fps, with a low of 251. The entity count reached 45,000, including buildings, deployables and all other world items. Up to 1,518 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Staging Dev Server?
No wipe schedule exists for Staging Dev Server: its world is remade every few hours, and a reset of that kind is not a wipe.
Lists and tags
How should you read the tags on Staging Dev Server?
These are the tags Staging Dev Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169621 (Build): Build number: 169621; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Staging Dev Server appear in?
You will find Staging Dev Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
What position does Staging Dev Server hold among Rust servers?
Player hours over the last week put Staging Dev Server at #15,341, inside the top 69% of ranked servers.
How full is Staging Dev Server right now?
Staging Dev Server currently shows 0 players across 50 slots. Over seven days the mean player count is 0.
Getting on
What steps get you onto Staging Dev Server?
In Rust, press F1 and enter client.connect 78.47.161.198:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.