Element card · group Community · atomic number 13,271, its rank
My Server Name
Offline 78.81.151.5:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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3
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4
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Rustoria.co - EU East Long 359/ 400
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5
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Rustoria.co - EU East Medium 165/ 200
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on My Server Name?
The map on My Server Name is procedural, made by the game.
What rules has My Server Name set, and what settings are in force?
Nothing in the name of My Server Name gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts My Server Name?
There is no region on record for My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 78.81.151.5:28015 is the address it uses.
Which Rust version is My Server Name on?
On Windows, My Server Name is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is My Server Name for staying online?
Currently offline, My Server Name was last seen 38 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipe schedule
What is the wiping pattern on My Server Name?
My Server Name's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 38 days 9 hours ago the current world was made.
Where it appears
How should you read the tags on My Server Name?
gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list My Server Name publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does My Server Name hold among Rust servers?
The seven-day player-hours table has My Server Name at #13,271, in the top – of ranked servers.
How full is My Server Name right now?
No live signal from My Server Name right now, which was last seen 38 days 8 hours ago.
How to join
What steps get you onto My Server Name?
In Rust, press F1 and enter client.connect 78.81.151.5:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.