Element card · group Community · atomic number 14,369, its rank
Random Test Server
Offline 78.90.203.243:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Random Test Server?
A procedural map runs on Random Test Server, generated by the game.
What rules has Random Test Server set, and what settings are in force?
No gather rate appears in the name of Random Test Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does Random Test Server sit?
Nothing about a region is published by Random Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 78.90.203.243:28015 is the address it uses.
What Rust version does Random Test Server currently run?
Rust network protocol 2633 and build 164530 on Windows is what Random Test Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Random Test Server for staying online?
Random Test Server is not online at the moment; the last sighting was 37 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipes and resets
When does Random Test Server wipe, and how often?
Random Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 8 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on Random Test Server?
The game's server browser reads the tags Random Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Random Test Server appear in?
These themed Rust Data Lab lists carry Random Test Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Random Test Server hold among Rust servers?
Random Test Server sits at #14,369 for seven-day player hours, placing it in the top – of ranked servers.
How full is Random Test Server right now?
No live signal from Random Test Server right now, which was last seen 37 days 8 hours ago.
Getting on
What is the way to join Random Test Server?
In Rust, press F1 and enter client.connect 78.90.203.243:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.