Rust Data LabData lab · live
Live readings Servers11,632 Players38,377 Populated2,983 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 15,980, its rank

nameserver

Offline 79.111.227.252:28015 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,980top 71%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:23 UTC22d ago 0 – running 0
Sun 4 Oct, 05:25 UTC24d ago 0 – 1.2 days 0
Sat 3 Oct, 11:14 UTC24d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 311
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 311/ 300
  2. 2 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 23/ 250
  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 20/ 250
  4. 4 Ru Rustoria.co - … 204
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 204/ 200
  5. 5 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 101/ 200
  6. 6 Ru Rustafied.com … 30
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 30/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on nameserver?

Generated by the game, the map on nameserver is procedural.

What settings and rules apply on nameserver?

Nothing in the name of nameserver gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts nameserver?

Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 79.111.227.252:28015.

Which Rust version is nameserver on?

Rust network protocol 2634 and build 166652 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does nameserver stay online?

Currently offline, nameserver was last seen 22 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipe schedule

How often does a wipe happen on nameserver, and at what time?

There is no next wipe to predict for nameserver, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 19 hours ago.

On nameserver, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags nameserver carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list nameserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does nameserver place?

The seven-day player-hours table has nameserver at #15,980, in the top 71% of ranked servers.

How full is nameserver right now?

The last recorded sighting of nameserver was 22 days 19 hours ago, and it is offline now.

Connection

What is the way to join nameserver?

Open the console with F1 in Rust and type client.connect 79.111.227.252:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.