Rust Data LabData lab · live
Live readings Servers11,620 Players32,393 Populated2,767 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Community · atomic number 14,212, its rank

Mapa Prueba

Offline 79.117.189.148:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#14,212top 60%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:22 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 147
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 147/ 250
  2. 2 Ru Rustoria.co - … 130
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 130/ 200
  3. 3 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 18/ 250
  5. 5 Ru Rustafied.com … 15
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 15/ 100
  6. 6 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 45/ 200

Quick answers

from the figures on this page

Map and rules

How is Mapa Prueba configured, and what rules apply?

No gather rate appears in the name of Mapa Prueba. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Mapa Prueba sit?

Nothing about a region is published by Mapa Prueba. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 79.117.189.148:28015 is the address it uses.

On what Rust version does Mapa Prueba operate?

On Windows, Mapa Prueba is running Rust network protocol 2634 and build 166465. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Mapa Prueba stay up, and how reliable is its uptime?

Mapa Prueba is not online at the moment; the last sighting was 27 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe days

How often does a wipe happen on Mapa Prueba, and at what time?

The record holds too few of Mapa Prueba's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 18 hours ago the current world was made.

On Mapa Prueba, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

Which meanings sit behind the tags on Mapa Prueba?

The game's server browser reads the tags Mapa Prueba publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166465 (Build): The game build is 166465; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Mapa Prueba appear in?

The Rust Data Lab lists that include Mapa Prueba are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Mapa Prueba compare with other servers in the rankings?

The seven-day player-hours table has Mapa Prueba at #14,212, in the top 60% of ranked servers.

What does the current player count on Mapa Prueba tell you?

No live signal from Mapa Prueba right now, which was last seen 27 days 17 hours ago.

How to join

What steps get you onto Mapa Prueba?

In Rust, press F1 and enter client.connect 79.117.189.148:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players It has 4 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166465
Build The game build is 166465.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.