Element card · group Community · atomic number 15,450, its rank
PoRR Server
Offline 79.117.5.234:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on PoRR Server?
The map on PoRR Server is procedural, made by the game.
How is PoRR Server configured, and what rules apply?
The name of PoRR Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
What region hosts PoRR Server?
Nothing about a region is published by PoRR Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 79.117.5.234:28015.
On what Rust version does PoRR Server operate?
On Windows, PoRR Server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How reliably does PoRR Server stay online?
Currently offline, PoRR Server was last seen 40 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipes and resets
How often does a wipe happen on PoRR Server, and at what time?
PoRR Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 40 days 9 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on PoRR Server?
These are the tags PoRR Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does PoRR Server appear in?
You will find PoRR Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does PoRR Server place?
The seven-day player-hours table has PoRR Server at #15,450, in the top – of ranked servers.
How many players does PoRR Server have at the moment?
PoRR Server is offline at the moment; the last sighting was 40 days 9 hours ago.
How to join
What steps get you onto PoRR Server?
You can connect by pressing F1 in Rust and entering client.connect 79.117.5.234:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.