Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Community · atomic number 15,338, its rank

Kennel PVE: Modded

Online 79.127.200.164:28215 checked 5m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123420:0003:0010:0017:0001:0008:00Wiped Tue 27 Oct, 20:35 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040020:0003:0010:0017:0001:0008:00Wiped Tue 27 Oct, 20:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 393
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 393/ 400
  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339/ 350
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47/ 100
  6. 6 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 157/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Kennel PVE: Modded?

A procedural map of size 3,000 with seed 123456789 runs on Kennel PVE: Modded, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Kennel PVE: Modded?

The name of Kennel PVE: Modded carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does Kennel PVE: Modded sit?

No region is published by Kennel PVE: Modded. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 79.127.200.164:28215 is the address it uses.

What Rust version does Kennel PVE: Modded currently run?

On Windows, Kennel PVE: Modded is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Kennel PVE: Modded stay online?

Kennel PVE: Modded is live as of now. The uptime it reports suggests it restarted roughly 35 hours ago. Measured over 1 full day: 96% uptime, with 23 of 24 hours spent up. It first appeared to Rust Data Lab on 27 October 2026.

Is Kennel PVE: Modded known for smooth running?

Server fps averaged 241 over the last 48 hours, with 226 as the lowest. The maximum entity count was 48,946, covering buildings, deployables and all else in the world. The highest memory usage was 1,937 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Kennel PVE: Modded wipe, and how often?

The record holds too few of Kennel PVE: Modded's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 37 hours ago.

Tags, lists

Which meanings sit behind the tags on Kennel PVE: Modded?

These are the tags Kennel PVE: Modded makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Kennel PVE: Modded appear in?

The Rust Data Lab lists that include Kennel PVE: Modded are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Kennel PVE: Modded hold among Rust servers?

The seven-day player-hours table has Kennel PVE: Modded at #15,338, in the top 69% of ranked servers.

What does the current player count on Kennel PVE: Modded tell you?

At the moment Kennel PVE: Modded has 0 of its 50 slots filled. Over seven days the mean player count is 0.

How to join

How can you connect to Kennel PVE: Modded?

You can connect by pressing F1 in Rust and entering client.connect 79.127.200.164:28215, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.