Rust Data LabData lab · live
Live readings Servers11,736 Players72,836 Populated3,680 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 13,171, its rank

EV LAB

Offline 79.127.217.56:28015 checked 17h ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#13,171top 59%
Last wipe18h agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 678
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 678/ 725
  2. 2 Ru Rustoria.co - … 432
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 432/ 475
  3. 3 Ru Rustoria.co - … 39
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 39/ 250
  4. 4 Ru Rusty Moose |E… 58
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 58/ 250
  5. 5 Ru Rustoria.co - … 222
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 222/ 250
  6. 6 Ru Rustafied.com … 119
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 119/ 175

Quick answers

from the figures on this page

Server setup

How is EV LAB configured, and what rules apply?

Nothing in the name of EV LAB gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server facts

What region hosts EV LAB?

Nothing about a region is published by EV LAB. Rust Data Lab shows a server's stated location, not a verified position of the machine. 79.127.217.56:28015 is the address it uses.

Which Rust version is EV LAB on?

Rust network protocol 2635 and build 168909 on Windows is what EV LAB uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is EV LAB for staying online?

Right now EV LAB is offline, with its last appearance 17 hours ago. It first appeared to Rust Data Lab on 27 October 2026.

Wipe schedule

What is the wiping pattern on EV LAB?

The record holds too few of EV LAB's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 hours ago.

Where it appears

How should you read the tags on EV LAB?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list EV LAB publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does EV LAB appear in?

The Rust Data Lab lists that include EV LAB are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

Against other Rust servers, where does EV LAB place?

EV LAB sits at #13,171 for seven-day player hours, placing it in the top 59% of ranked servers.

How many players does EV LAB have at the moment?

The last recorded sighting of EV LAB was 17 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 19:00 UTC, at 1 players.

How to join

How can you connect to EV LAB?

Open the console with F1 in Rust and type client.connect 79.127.217.56:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.