Rust Data LabData lab · live
Live readings Servers11,622 Players31,880 Populated2,774 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Community · atomic number 10,587, its rank

TEST

Offline 79.139.161.182:28015 checked 8h ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#10,587top 48%
Last wipe10h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75119:0020:0021:00Wiped Wed 28 Oct, 19:23 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:23 UTC10h ago – – running 0
Sat 26 Sep, 14:28 UTC32d ago 1 – 32.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 151
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 151/ 250
  2. 2 Ru Rustoria.co - … 137
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 137/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 22/ 250
  5. 5 Ru Rustafied.com … 13
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Ru Rustoria.co - … 54
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 54/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on TEST?

The map on TEST is procedural, made by the game.

What settings and rules apply on TEST?

No gather rate appears in the name of TEST. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts TEST?

No region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 79.139.161.182:28015.

On what Rust version does TEST operate?

On Windows, TEST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TEST stay online?

Right now TEST is offline, with its last appearance 8 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does TEST wipe, and how often?

Too few wipes are on record for TEST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 hours ago.

How does TEST look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags TEST carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list TEST publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TEST appear in?

These themed Rust Data Lab lists carry TEST: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does TEST compare with other servers in the rankings?

TEST sits at #10,587 for seven-day player hours, placing it in the top 48% of ranked servers.

What does the current player count on TEST tell you?

The last recorded sighting of TEST was 8 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 19:00 UTC, at 1 players.

Getting on

What is the way to join TEST?

Open the console with F1 in Rust and type client.connect 79.139.161.182:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.