Element card · group Community · atomic number 16,308, its rank
TEST TRASH
Offline 79.139.221.62:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on TEST TRASH?
The map on TEST TRASH is procedural, made by the game.
How is TEST TRASH configured, and what rules apply?
Nothing in the name of TEST TRASH gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is TEST TRASH based in?
Nothing about a region is published by TEST TRASH. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 79.139.221.62:28015.
On what Rust version does TEST TRASH operate?
On Windows, TEST TRASH is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How reliably does TEST TRASH stay online?
Right now TEST TRASH is offline, with its last appearance 31 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe days
When does TEST TRASH wipe, and how often?
Too few wipes are on record for TEST TRASH to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 22 hours ago.
Lists and tags
What should you understand from the tags TEST TRASH carries?
The game's server browser reads the tags TEST TRASH publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp11 (Max players): 11 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TEST TRASH appear in?
You will find TEST TRASH on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does TEST TRASH place?
The seven-day player-hours table has TEST TRASH at #16,308, in the top 68% of ranked servers.
How many players does TEST TRASH have at the moment?
The last recorded sighting of TEST TRASH was 31 days 4 hours ago, and it is offline now.
How to join
What steps get you onto TEST TRASH?
You can connect by pressing F1 in Rust and entering client.connect 79.139.221.62:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.