Rust Data LabData lab · live
Live readings Servers11,701 Players41,011 Populated3,012 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 15,349, its rank

Maypole X2

Online 79.174.57.178:28015 checked 8m ago

2x
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 66
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · no group limit · 2x · 70 on average 66/ 100
  2. 2 At Atlas - 2X Mon… 80
    Atlas - 2X Monthly | JUST WIPED 29.10 no group limit · 2x · 65 on average 80/ 100
  3. 3 Mi MIRAGE RUST | … 41
    MIRAGE RUST | Weekly 2x | 29.10 no group limit · 2x · 65 on average 41/ 100
  4. 4 Ru RustSide Solo/… 50
    RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 29.10 no group limit · 2x · 60 on average 50/ 100
  5. 5 St [EU] Stevious … 52
    [EU] Stevious 2x Main | Vanilla | 29.10 EU · no group limit · 2x · 55 on average 52/ 100
  6. 6 Su Survivors.gg [… 54
    Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10 no group limit · 2x · 50 on average 54/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Maypole X2?

Maypole X2 runs a procedural map of size 1,500 with seed 289356; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Maypole X2?

Maypole X2 carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Maypole X2?

There is no region on record for Maypole X2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 79.174.57.178:28015 is the address it uses.

On what Rust version does Maypole X2 operate?

On Linux, Maypole X2 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Maypole X2 stay up, and how reliable is its uptime?

Right now, Maypole X2 is reachable. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe schedule

When does Maypole X2 wipe, and how often?

The record holds too few of Maypole X2's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 7 hours ago.

Tags, lists

What should you understand from the tags Maypole X2 carries?

The game's server browser reads the tags Maypole X2 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Maypole X2 come up?

You will find Maypole X2 on the following Rust Data Lab lists: 2x gather rate servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Player counts

Against other Rust servers, where does Maypole X2 place?

Maypole X2 sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Maypole X2 tell you?

Of 10 slots, 0 are taken on Maypole X2 right now. The seven-day average for this server is 0 players.

Connection

What is the way to join Maypole X2?

In Rust, press F1 and enter client.connect 79.174.57.178:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.