Rust Data LabData lab · live
Live readings Servers11,732 Players72,530 Populated3,645 Fresh wipes · 3h125 Sampled every 5 min

Element card · group Community · atomic number 15,222, its rank

SPRICE LOCAL (no EAC)

Offline 79.4.47.102:28015 checked 11d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,222top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 673
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673/ 700
  2. 2 Ru Rustoria.co - … 432
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 432/ 475
  3. 3 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 36/ 250
  4. 4 Ru Rusty Moose |E… 61
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 61/ 250
  5. 5 Ru Rustoria.co - … 215
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 215/ 200
  6. 6 Ru Rustafied.com … 127
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 127/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on SPRICE LOCAL (no EAC)?

Generated by the game, the map on SPRICE LOCAL (no EAC) is procedural.

What rules has SPRICE LOCAL (no EAC) set, and what settings are in force?

No gather rate appears in the name of SPRICE LOCAL (no EAC). Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is SPRICE LOCAL (no EAC) based in?

There is no region on record for SPRICE LOCAL (no EAC). Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 79.4.47.102:28015.

On what Rust version does SPRICE LOCAL (no EAC) operate?

On Windows, SPRICE LOCAL (no EAC) is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does SPRICE LOCAL (no EAC) stay online?

SPRICE LOCAL (no EAC) is not online at the moment; the last sighting was 11 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does SPRICE LOCAL (no EAC) wipe, and how often?

The record holds too few of SPRICE LOCAL (no EAC)'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was made.

Where it appears

What should you understand from the tags SPRICE LOCAL (no EAC) carries?

These are the tags SPRICE LOCAL (no EAC) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does SPRICE LOCAL (no EAC) appear in?

These themed Rust Data Lab lists carry SPRICE LOCAL (no EAC): Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does SPRICE LOCAL (no EAC) hold among Rust servers?

Player hours over the last week put SPRICE LOCAL (no EAC) at #15,222, inside the top 70% of ranked servers.

How full is SPRICE LOCAL (no EAC) right now?

The last recorded sighting of SPRICE LOCAL (no EAC) was 11 days 4 hours ago, and it is offline now.

How to join

What steps get you onto SPRICE LOCAL (no EAC)?

You can connect by pressing F1 in Rust and entering client.connect 79.4.47.102:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.