Element card · group Community · atomic number 13,273, its rank
Private
Offline 79.89.185.46:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Private?
A procedural map runs on Private, generated by the game.
How is Private configured, and what rules apply?
The name of Private carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Private sit?
No region is published by Private. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 79.89.185.46:28015 is the address it uses.
Which Rust version is Private on?
Rust network protocol 2633 and build 164530 on Windows is what Private uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Private for staying online?
Private is not online at the moment; the last sighting was 39 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Private?
Private's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 19 hours ago.
Where it appears
How should you read the tags on Private?
The game's server browser reads the tags Private publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Private come up?
You will find Private on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Private compare with other servers in the rankings?
Player hours over the last week put Private at #13,273, inside the top – of ranked servers.
What does the current player count on Private tell you?
Private is offline at the moment; the last sighting was 39 days 16 hours ago.
Getting on
How can you connect to Private?
Open the console with F1 in Rust and type client.connect 79.89.185.46:28015. The Launch Rust button on this page does the same job through Steam.