Rust Data LabData lab · live
Live readings Servers11,620 Players40,450 Populated3,014 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Community · atomic number 15,235, its rank

PaddysPoint

Offline 79.97.14.153:28015 checked 19d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#15,235top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep3 Oct11 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:05 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 336
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 336/ 350
  2. 2 Ru Rustoria.co - … 11
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 11/ 250
  3. 3 Ru Rusty Moose |E… 22
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 22/ 250
  4. 4 Ru Rustoria.co - … 148
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 148/ 225
  5. 5 Ru Rustoria.co - … 85
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 85/ 225
  6. 6 Ru Rustafied.com … 33
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 33/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on PaddysPoint?

A procedural map runs on PaddysPoint, generated by the game.

What rules has PaddysPoint set, and what settings are in force?

The name of PaddysPoint carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does PaddysPoint sit?

Nothing about a region is published by PaddysPoint. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 79.97.14.153:28015 is the address it uses.

Which Rust version is PaddysPoint on?

Rust network protocol 2634 and build 167231 on Windows is what PaddysPoint uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does PaddysPoint stay up, and how reliable is its uptime?

PaddysPoint is not online at the moment; the last sighting was 19 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does PaddysPoint wipe, and how often?

The record holds too few of PaddysPoint's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 19 days 20 hours ago the current world was made.

What does a typical wipe day on PaddysPoint involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on PaddysPoint?

These are the tags PaddysPoint makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PaddysPoint come up?

You will find PaddysPoint on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does PaddysPoint hold among Rust servers?

The seven-day player-hours table has PaddysPoint at #15,235, in the top 69% of ranked servers.

How full is PaddysPoint right now?

The last recorded sighting of PaddysPoint was 19 days 20 hours ago, and it is offline now.

Connection

How can you connect to PaddysPoint?

Open the console with F1 in Rust and type client.connect 79.97.14.153:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167231
Build It runs build 167231.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.