Element card · group Community · atomic number 16,508, its rank
KorDogistan
Offline 80.178.84.211:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on KorDogistan?
Generated by the game, the map on KorDogistan is procedural.
What rules has KorDogistan set, and what settings are in force?
Nothing in the name of KorDogistan gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is KorDogistan based in?
Nothing about a region is published by KorDogistan. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 80.178.84.211:28015 is the address it uses.
On what Rust version does KorDogistan operate?
Rust network protocol 2632 and build 158537 on Windows is what KorDogistan uses. The protocol must match for you to join; Steam will update your game.
How reliably does KorDogistan stay online?
KorDogistan is not online at the moment; the last sighting was 26 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipe schedule
How often does a wipe happen on KorDogistan, and at what time?
KorDogistan's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 21 hours ago the current world was made.
Lists and tags
What should you understand from the tags KorDogistan carries?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): To join, your game must match protocol 2632; cs158537 (Build): Build number: 158537; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list KorDogistan publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does KorDogistan appear in?
The Rust Data Lab lists that include KorDogistan are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does KorDogistan place?
Player hours over the last week put KorDogistan at #16,508, inside the top 70% of ranked servers.
How full is KorDogistan right now?
KorDogistan is offline at the moment; the last sighting was 26 days 21 hours ago.
How to join
What steps get you onto KorDogistan?
You can connect by pressing F1 in Rust and entering client.connect 80.178.84.211:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.