Element card · group Vanilla · atomic number 15,922, its rank
RedLava.World | Rust
Offline EU 80.190.80.94:29015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
636
Rusty Moose |EU Mondays| 636/ 675
-
2
Ru
Rustoria.co - …
485
Rustoria.co - EU East Long 485/ 525
-
3
Ru
Rusty Moose |E…
59
Rusty Moose |EU Main| 59/ 250
-
4
Ru
Rustoria.co - …
36
Rustoria.co - EU Main 36/ 250
-
5
Ru
Rustafied.com …
138
Rustafied.com - EU Friday 138/ 200
-
6
Ru
Rustoria.co - …
255
Rustoria.co - EU East Medium 255/ 300
Quick answers
from the figures on this pageMap and rules
What map is in play on RedLava.World | Rust?
The map on RedLava.World | Rust is procedural at size 3,000 with seed 12345, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What rules has RedLava.World | Rust set, and what settings are in force?
The name of RedLava.World | Rust carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
Which location is RedLava.World | Rust based in?
RedLava.World | Rust gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 80.190.80.94:29015.
What Rust version does RedLava.World | Rust currently run?
On Linux, RedLava.World | Rust is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RedLava.World | Rust stay online?
Right now RedLava.World | Rust is offline, with its last appearance 20 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on RedLava.World | Rust?
The record holds too few of RedLava.World | Rust's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 19 hours ago.
What does a typical wipe day on RedLava.World | Rust involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on RedLava.World | Rust?
These are the tags RedLava.World | Rust makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RedLava.World | Rust appear in?
These themed Rust Data Lab lists carry RedLava.World | Rust: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Player counts
How does RedLava.World | Rust compare with other servers in the rankings?
Player hours for the past seven days give RedLava.World | Rust #15,922, #2,502 in Europe, and a place in the top 72% of ranked servers.
What does the current player count on RedLava.World | Rust tell you?
RedLava.World | Rust is offline at the moment; the last sighting was 20 days 18 hours ago.
How to join
How can you connect to RedLava.World | Rust?
You can connect by pressing F1 in Rust and entering client.connect 80.190.80.94:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://redlava.world.