Rust Data LabData lab · live
Live readings Servers11,597 Players34,396 Populated2,832 Fresh wipes · 3h63 Sampled every 5 min

Element card · group Community · atomic number 14,048, its rank

TroubleChute's Rust Guide Server

Offline 80.208.71.146:28015 checked 40d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#14,048no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 18
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  4. 4 Ru Rustoria.co - … 145
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  5. 5 Ru Rustoria.co - … 44
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 44/ 200
  6. 6 Ru Rustafied.com … 40
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Quick answers

from the figures on this page

Map and rules

What map is in play on TroubleChute's Rust Guide Server?

Generated by the game, the map on TroubleChute's Rust Guide Server is procedural.

What rules has TroubleChute's Rust Guide Server set, and what settings are in force?

Nothing in the name of TroubleChute's Rust Guide Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts TroubleChute's Rust Guide Server?

No region is published by TroubleChute's Rust Guide Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 80.208.71.146:28015.

Which Rust version is TroubleChute's Rust Guide Server on?

Rust network protocol 2633 and build 164530 on Windows is what TroubleChute's Rust Guide Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TroubleChute's Rust Guide Server for staying online?

Right now TroubleChute's Rust Guide Server is offline, with its last appearance 40 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipes and resets

How often does a wipe happen on TroubleChute's Rust Guide Server, and at what time?

TroubleChute's Rust Guide Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 40 days 18 hours ago the current world was made.

Where it appears

What should you understand from the tags TroubleChute's Rust Guide Server carries?

The game's server browser reads the tags TroubleChute's Rust Guide Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TroubleChute's Rust Guide Server come up?

The Rust Data Lab lists that include TroubleChute's Rust Guide Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TroubleChute's Rust Guide Server hold among Rust servers?

TroubleChute's Rust Guide Server sits at #14,048 for seven-day player hours, placing it in the top – of ranked servers.

How many players does TroubleChute's Rust Guide Server have at the moment?

No live signal from TroubleChute's Rust Guide Server right now, which was last seen 40 days 17 hours ago.

Getting on

How can you connect to TroubleChute's Rust Guide Server?

You can connect by pressing F1 in Rust and entering client.connect 80.208.71.146:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players It has 15 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.