Rust Data LabData lab · live
Live readings Servers11,737 Players52,840 Populated3,354 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Community · atomic number 15,128, its rank

Rust Battlefield PREVIEW (closed test)

Offline 80.232.242.125:28025 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,128top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:52 UTC12d ago 1 – running 1
Thu 15 Oct, 16:14 UTC13d ago 1 – 1 days 0
Wed 14 Oct, 16:32 UTC14d ago 1 – 1 days 1
Tue 13 Oct, 17:50 UTC15d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 EA · groups of 16+ · 15 on average 0/ 200
  3. 3 Ad ADRENALIN Rust… 2
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  4. 4 Ru RUSTBURG.GG #1… 71
    RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 183 on average 71/ 100
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    Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 136 on average 244/ 300
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    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 61 on average 37/ 65

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Rust Battlefield PREVIEW (closed test)?

No gather rate appears in the name of Rust Battlefield PREVIEW (closed test). With no change from the default, groups can hold up to 8 players. Play runs as battlefield, kits and high rates for fast PvP. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is Rust Battlefield PREVIEW (closed test) based in?

Nothing about a region is published by Rust Battlefield PREVIEW (closed test). Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 80.232.242.125:28025.

Which Rust version is Rust Battlefield PREVIEW (closed test) on?

Rust network protocol 2634 and build 167781 on Linux is what Rust Battlefield PREVIEW (closed test) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rust Battlefield PREVIEW (closed test) for staying online?

Currently offline, Rust Battlefield PREVIEW (closed test) was last seen 12 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Rust Battlefield PREVIEW (closed test) wipe, and how often?

With no fixed rhythm, Rust Battlefield PREVIEW (closed test) wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 days 4 hours ago the current world was made.

How does Rust Battlefield PREVIEW (closed test) look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Rust Battlefield PREVIEW (closed test)?

These are the tags Rust Battlefield PREVIEW (closed test) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^i (Battlefield): High rates and kits for quick PvP. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Battlefield PREVIEW (closed test) come up?

You will find Rust Battlefield PREVIEW (closed test) on the following Rust Data Lab lists: Battlefield servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Battlefield ^i; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does Rust Battlefield PREVIEW (closed test) hold among Rust servers?

Player hours over the last week put Rust Battlefield PREVIEW (closed test) at #15,128, inside the top 70% of ranked servers.

What does the current player count on Rust Battlefield PREVIEW (closed test) tell you?

The last recorded sighting of Rust Battlefield PREVIEW (closed test) was 12 days 2 hours ago, and it is offline now.

Getting on

What steps get you onto Rust Battlefield PREVIEW (closed test)?

You can connect by pressing F1 in Rust and entering client.connect 80.232.242.125:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^i,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^i
Battlefield High rates and kits for quick PvP.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.