Element card · group Community · atomic number 15,349, its rank
Pirate Moon | Island Journey
Online 80.242.59.111:35000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC28d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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4
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on Pirate Moon | Island Journey?
A procedural map of size 4,500 with seed 12345 runs on Pirate Moon | Island Journey, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What rules has Pirate Moon | Island Journey set, and what settings are in force?
The name of Pirate Moon | Island Journey carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is Pirate Moon | Island Journey based in?
There is no region on record for Pirate Moon | Island Journey. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 80.242.59.111:35000 is the address it uses.
On what Rust version does Pirate Moon | Island Journey operate?
On Windows, Pirate Moon | Island Journey is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Pirate Moon | Island Journey for staying online?
At the moment, Pirate Moon | Island Journey is online. According to the uptime it reports, the last restart was about 6 days 4 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
How well does Pirate Moon | Island Journey perform?
Server fps averaged 199 over the last 48 hours, with 118 as the lowest. The maximum entity count was 38,543, covering buildings, deployables and all else in the world. The highest memory usage was 3,697 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Pirate Moon | Island Journey?
Pirate Moon | Island Journey's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 6 hours ago.
What does a typical wipe day on Pirate Moon | Island Journey involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 2 hours in.
Tags, lists
What should you understand from the tags Pirate Moon | Island Journey carries?
These are the tags Pirate Moon | Island Journey makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Pirate Moon | Island Journey come up?
These themed Rust Data Lab lists carry Pirate Moon | Island Journey: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Pirate Moon | Island Journey hold among Rust servers?
Pirate Moon | Island Journey sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Pirate Moon | Island Journey tell you?
Of 10 slots, 0 are taken on Pirate Moon | Island Journey right now. The past week gives an average of 0 players.
Connection
How can you connect to Pirate Moon | Island Journey?
You can connect by pressing F1 in Rust and entering client.connect 80.242.59.111:35000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
