Element card · group Vanilla · atomic number 3,773, its rank
[RU] Kalashnikov | Vanilla | Biweekly
Online EU 80.242.59.133:35400 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:48 UTC, in 3h. Its biweekly schedule tag · low confidence
Coming wipes
- 3hThu 29 Oct, 18:48 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 18:48 UTC
- 28d 3hThu 26 Nov, 18:48 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 18:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW27d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [RU] Kalashnikov | Vanilla | Biweekly?
[RU] Kalashnikov | Vanilla | Biweekly runs a procedural map of size 4,500 with seed 12345; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on [RU] Kalashnikov | Vanilla | Biweekly?
The name of [RU] Kalashnikov | Vanilla | Biweekly carries no gather rate. You get up to 99 players per group. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server details
What region hosts [RU] Kalashnikov | Vanilla | Biweekly?
The EU tag is how [RU] Kalashnikov | Vanilla | Biweekly lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.242.59.133:35400 is the address it uses.
What Rust version does [RU] Kalashnikov | Vanilla | Biweekly currently run?
Rust network protocol 2635 and build 168909 on Windows is what [RU] Kalashnikov | Vanilla | Biweekly uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [RU] Kalashnikov | Vanilla | Biweekly stay online?
[RU] Kalashnikov | Vanilla | Biweekly is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 156 of 168 hours were online, giving 93% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does [RU] Kalashnikov | Vanilla | Biweekly perform?
Server fps averaged 131 over the last 48 hours, with 101 as the lowest. The maximum entity count was 157,789, covering buildings, deployables and all else in the world. Up to 3,706 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on [RU] Kalashnikov | Vanilla | Biweekly?
Following the tag is the best the prediction can do for [RU] Kalashnikov | Vanilla | Biweekly, whose record holds too few wipes to confirm its schedule. On Thursday 29 October at 18:48 UTC the next wipe falls due. The world it is running now dates from 27 days 20 hours ago. A two-weekly wipe schedule is published in its tags.
How does [RU] Kalashnikov | Vanilla | Biweekly look on the day of a wipe?
Recent wipes on average reached 5 players at their busiest. 41 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on [RU] Kalashnikov | Vanilla | Biweekly?
These are the tags [RU] Kalashnikov | Vanilla | Biweekly makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): Player slots: 200; ts99 (Group limit): No team may exceed 99; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [RU] Kalashnikov | Vanilla | Biweekly appear in?
These themed Rust Data Lab lists carry [RU] Kalashnikov | Vanilla | Biweekly: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
What position does [RU] Kalashnikov | Vanilla | Biweekly hold among Rust servers?
Player hours for the past seven days give [RU] Kalashnikov | Vanilla | Biweekly #3,773, #1,388 in Europe, and a place in the top 17% of ranked servers.
How full is [RU] Kalashnikov | Vanilla | Biweekly right now?
[RU] Kalashnikov | Vanilla | Biweekly currently shows 0 players across 200 slots. The week's figures average 1 players and top out at 5. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.
How to join
How can you connect to [RU] Kalashnikov | Vanilla | Biweekly?
In Rust, press F1 and enter client.connect 80.242.59.133:35400. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://kalashnikovrust.ru.
