Rust Data LabData lab · live
Live readings Servers11,611 Players40,087 Populated2,906 Fresh wipes · 3h148 Sampled every 5 min

Element card · group Modded · atomic number 11,733, its rank

sran' inc. | STAGING (main)

Online 80.242.59.137:35500 checked 9m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,733top 53%
No wipesresets143 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 05:16 UTC1h ago – – – 0
Fri 30 Oct, 03:33 UTC2h ago – – – 0
Fri 30 Oct, 02:57 UTC3h ago – – – 0
Fri 30 Oct, 01:32 UTC4h ago – – – 0
Fri 30 Oct, 01:09 UTC5h ago – – – 0
Fri 30 Oct, 00:25 UTC5h ago – – – 0
Fri 30 Oct, 00:04 UTC6h ago – – – 0
Thu 29 Oct, 23:35 UTC6h ago – – – 0
Thu 29 Oct, 22:47 UTC7h ago – – – 0
Thu 29 Oct, 22:36 UTC7h ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 163
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 EU · groups of 8+ · weekly · 116 on average 163/ 300
  2. 2 Pi Pickle Rust EU… 43
    Pickle Rust EU Monthly EU · no group limit · 50 on average 43/ 100
  3. 3 Eu EU Hub 01 309
    EU Hub 01 EU · groups of 1000+ · 22 on average 309/ 3,300
  4. 4 Ru 404 RUST /ДЛЯ … 3
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 3/ 300
  5. 5 Xm [IR][1X] Mz RU… 3
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 3/ 50
  6. 6 Wa Warriors 0
    Warriors groups of 8+ · 2 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on sran' inc. | STAGING (main)?

The map on sran' inc. | STAGING (main) is procedural at size 4,500 with seed 125252, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: SRAN MAP.

What rules has sran' inc. | STAGING (main) set, and what settings are in force?

No gather rate appears in the name of sran' inc. | STAGING (main). Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts sran' inc. | STAGING (main)?

There is no region on record for sran' inc. | STAGING (main). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 80.242.59.137:35500 is the address it uses.

On what Rust version does sran' inc. | STAGING (main) operate?

On Windows, sran' inc. | STAGING (main) is running Rust network protocol 2636 and build 169727. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is sran' inc. | STAGING (main) for staying online?

At the moment, sran' inc. | STAGING (main) is online. About 30 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is sran' inc. | STAGING (main) known for smooth running?

Server fps averaged 25 over the last 48 hours, with 3 as the lowest. The entity count reached 10,000, including buildings, deployables and all other world items. Memory use peaked at 2,093 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on sran' inc. | STAGING (main), and at what time?

Every few hours sran' inc. | STAGING (main) generates a new world; there is no wipe schedule, and those resets are not wipes.

Lists and tags

Which meanings sit behind the tags on sran' inc. | STAGING (main)?

gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): Player slots: 1,000; ts8 (Group limit): Teams cap at 8, which is the game default; v2636 (Protocol): Protocol 2636 is required; join only if your game matches it; cs169727 (Build): Build number: 169727; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list sran' inc. | STAGING (main) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does sran' inc. | STAGING (main) come up?

You will find sran' inc. | STAGING (main) on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does sran' inc. | STAGING (main) place?

Player hours over the last week put sran' inc. | STAGING (main) at #11,733, inside the top 53% of ranked servers.

What does the current player count on sran' inc. | STAGING (main) tell you?

At the moment sran' inc. | STAGING (main) has 0 of its 1,000 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 07:00 UTC, at 1 players.

Getting on

How can you connect to sran' inc. | STAGING (main)?

You can connect by pressing F1 in Rust and entering client.connect 80.242.59.137:35500, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2636,gmrust,cs169727,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players Player slots: 1,000.
ts8
Group limit Teams cap at 8, which is the game default.
v2636
Protocol Protocol 2636 is required; join only if your game matches it.
cs169727
Build Build number: 169727.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.