Rust Data LabData lab · live
Live readings Servers11,736 Players70,701 Populated3,622 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 15,826, its rank

pedikrust

Offline 80.251.232.22:28015 checked 18d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,826top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:28 UTC21d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 659
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 659/ 700
  2. 2 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418/ 475
  3. 3 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37/ 250
  4. 4 Ru Rusty Moose |E… 56
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 56/ 250
  5. 5 Ru Rustoria.co - … 222
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 222/ 200
  6. 6 Ru Rustafied.com … 112
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 112/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on pedikrust?

Generated by the game, the map on pedikrust is procedural.

What rules has pedikrust set, and what settings are in force?

Nothing in the name of pedikrust gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is pedikrust based in?

No region is published by pedikrust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.251.232.22:28015.

On what Rust version does pedikrust operate?

Rust network protocol 2634 and build 166652 on Windows is what pedikrust uses. The protocol must match for you to join; Steam will update your game.

How reliably does pedikrust stay online?

Currently offline, pedikrust was last seen 18 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on pedikrust, and at what time?

The record holds too few of pedikrust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 20 hours ago.

How does pedikrust look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on pedikrust?

The game's server browser reads the tags pedikrust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does pedikrust appear in?

These themed Rust Data Lab lists carry pedikrust: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does pedikrust place?

Player hours over the last week put pedikrust at #15,826, inside the top 72% of ranked servers.

How full is pedikrust right now?

No live signal from pedikrust right now, which was last seen 18 days 6 hours ago.

How to join

What steps get you onto pedikrust?

Open the console with F1 in Rust and type client.connect 80.251.232.22:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.