Element card · group Community · atomic number 14,547, its rank
nameserver
Offline 80.47.13.140:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
What rules has nameserver set, and what settings are in force?
The name of nameserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
Which location is nameserver based in?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 80.47.13.140:28015.
What Rust version does nameserver currently run?
Rust network protocol 2633 and build 165217 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is nameserver for staying online?
Right now nameserver is offline, with its last appearance 29 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 10 hours ago.
Where it appears
Which meanings sit behind the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list nameserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
These themed Rust Data Lab lists carry nameserver: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does nameserver place?
nameserver sits at #14,547 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 29 days 5 hours ago, and it is offline now.
How to join
How can you connect to nameserver?
You can connect by pressing F1 in Rust and entering client.connect 80.47.13.140:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.