Element card · group Community · atomic number 13,770, its rank
nameserver
Offline 80.64.81.78:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
How is nameserver configured, and what rules apply?
The name of nameserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server facts
In what location does nameserver sit?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.64.81.78:28015 is the address it uses.
What Rust version does nameserver currently run?
On Windows, nameserver is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is nameserver for staying online?
Right now nameserver is offline, with its last appearance 34 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 34 days 20 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on nameserver?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does nameserver compare with other servers in the rankings?
The seven-day player-hours table has nameserver at #13,770, in the top 60% of ranked servers.
How full is nameserver right now?
The last recorded sighting of nameserver was 34 days 17 hours ago, and it is offline now.
How to join
How can you connect to nameserver?
You can connect by pressing F1 in Rust and entering client.connect 80.64.81.78:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.