Rust Data LabData lab · live
Live readings Servers11,677 Players48,863 Populated3,243 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 13,249, its rank

Test Server 31 #1

Offline 80.76.61.119:28015 checked 35d ago

Join the experiment
Atomic mass · players now 1/ 31 3% full Room to join
7-day average0peak –
Rank · atomic number#13,249top 58%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 365
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 365/ 425
  2. 2 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 25/ 250
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 41/ 250
  4. 4 Ru Rustoria.co - … 156
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 156/ 200
  5. 5 Ru Rustoria.co - … 67
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 67/ 200
  6. 6 Ru Rustafied.com … 66
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 66/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Test Server 31 #1?

A procedural map runs on Test Server 31 #1, generated by the game.

What settings and rules apply on Test Server 31 #1?

Nothing in the name of Test Server 31 #1 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Test Server 31 #1 based in?

Nothing about a region is published by Test Server 31 #1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.76.61.119:28015.

What Rust version does Test Server 31 #1 currently run?

On Windows, Test Server 31 #1 is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does Test Server 31 #1 stay up, and how reliable is its uptime?

Right now Test Server 31 #1 is offline, with its last appearance 35 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipes and resets

How often does a wipe happen on Test Server 31 #1, and at what time?

The record holds too few of Test Server 31 #1's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 52 days 6 hours ago.

Tags, lists

What should you understand from the tags Test Server 31 #1 carries?

The game's server browser reads the tags Test Server 31 #1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp31 (Max players): 31 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test Server 31 #1 appear in?

These themed Rust Data Lab lists carry Test Server 31 #1: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Test Server 31 #1 compare with other servers in the rankings?

The seven-day player-hours table has Test Server 31 #1 at #13,249, in the top 58% of ranked servers.

How many players does Test Server 31 #1 have at the moment?

Test Server 31 #1 is offline at the moment; the last sighting was 35 days 22 hours ago.

How to join

What steps get you onto Test Server 31 #1?

In Rust, press F1 and enter client.connect 80.76.61.119:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp31,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp31
Max players 31 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.