Rust Data LabData lab · live
Live readings Servers11,636 Players40,778 Populated2,957 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 13,836, its rank

Test Server 31 #1

Offline 80.76.61.129:28015 checked 25d ago

Join the experiment
Atomic mass · players now 1/ 31 3% full Room to join
7-day average0peak –
Rank · atomic number#13,836top 61%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 270
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 270/ 300
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 34
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 34/ 250
  4. 4 Ru Rustoria.co - … 117
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 117/ 200
  5. 5 Ru Rustoria.co - … 45
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45/ 200
  6. 6 Ru Rustafied.com … 50
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 50/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Test Server 31 #1?

The map on Test Server 31 #1 is procedural, made by the game.

What settings and rules apply on Test Server 31 #1?

No gather rate appears in the name of Test Server 31 #1. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Test Server 31 #1 sit?

No region is published by Test Server 31 #1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 80.76.61.129:28015 is the address it uses.

Which Rust version is Test Server 31 #1 on?

Rust network protocol 2634 and build 166494 on Windows is what Test Server 31 #1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Test Server 31 #1 stay up, and how reliable is its uptime?

Test Server 31 #1 is not online at the moment; the last sighting was 25 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe days

When does Test Server 31 #1 wipe, and how often?

Too few wipes are on record for Test Server 31 #1 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 2 hours ago.

Where it appears

What should you understand from the tags Test Server 31 #1 carries?

gmrust (Game mode): Survival in the standard Rust style; mp31 (Max players): It has 31 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Test Server 31 #1 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server 31 #1 come up?

The Rust Data Lab lists that include Test Server 31 #1 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Test Server 31 #1 compare with other servers in the rankings?

Test Server 31 #1 sits at #13,836 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does Test Server 31 #1 have at the moment?

The last recorded sighting of Test Server 31 #1 was 25 days 2 hours ago, and it is offline now.

How to join

What steps get you onto Test Server 31 #1?

In Rust, press F1 and enter client.connect 80.76.61.129:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp31,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp31
Max players It has 31 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.