Rust Data LabData lab · live
Live readings Servers11,672 Players34,284 Populated2,842 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Community · atomic number 12,940, its rank

My Untitled Rust Server

Offline 80.89.75.215:28015 checked 5d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#12,940top 58%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 140
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 140/ 250
  2. 2 Ru Rustoria.co - … 112
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 112/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 18/ 250
  5. 5 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11/ 100
  6. 6 Ru Rustoria.co - … 15
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 15/ 200

Quick answers

from the figures on this page

Server setup

How is My Untitled Rust Server configured, and what rules apply?

Nothing in the name of My Untitled Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts My Untitled Rust Server?

There is no region on record for My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 80.89.75.215:28015.

On what Rust version does My Untitled Rust Server operate?

Rust network protocol 2635 and build 168909 on Windows is what My Untitled Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Untitled Rust Server for staying online?

Right now My Untitled Rust Server is offline, with its last appearance 5 days 8 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipes and resets

How often does a wipe happen on My Untitled Rust Server, and at what time?

The record holds too few of My Untitled Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days 8 hours ago the current world was made.

Tags, lists

What should you understand from the tags My Untitled Rust Server carries?

These are the tags My Untitled Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Untitled Rust Server come up?

The Rust Data Lab lists that include My Untitled Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does My Untitled Rust Server place?

The seven-day player-hours table has My Untitled Rust Server at #12,940, in the top 58% of ranked servers.

How many players does My Untitled Rust Server have at the moment?

The last recorded sighting of My Untitled Rust Server was 5 days 8 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How to join

How can you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 80.89.75.215:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.