Element card · group Vanilla · atomic number 14,623, its rank
private server test vanilla +
Offline 81.0.249.65:28515 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 22:01 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 21hSat 31 Oct, 22:01 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 9d 21hSat 7 Nov, 22:01 UTC
- 16d 21hSat 14 Nov, 22:01 UTC
- 23d 21hSat 21 Nov, 22:01 UTC
- 30d 21hSat 28 Nov, 22:01 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 37d 21hSat 5 Dec, 22:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:01 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on private server test vanilla +?
A procedural map of size 1,000 with seed 2147483647 runs on private server test vanilla +, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is private server test vanilla + configured, and what rules apply?
Nothing in the name of private server test vanilla + gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Entry is limited to players who hold Rust's premium status. VAC is on, Valve's anti-cheat.
Server facts
What region hosts private server test vanilla +?
No region is published by private server test vanilla +. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 81.0.249.65:28515.
Which Rust version is private server test vanilla + on?
On Windows, private server test vanilla + is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is private server test vanilla + for staying online?
private server test vanilla + is not online at the moment; the last sighting was 4 days 1 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does private server test vanilla + wipe, and how often?
Following the tag is the best the prediction can do for private server test vanilla +, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Saturday 31 October at 22:01 UTC. 4 days 2 hours ago the current world was made. The tags state that wipes happen weekly.
What does a typical wipe day on private server test vanilla + involve?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags private server test vanilla + carries?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^q (Premium): Entry is limited to players who hold Rust's premium status: that is the tag list private server test vanilla + publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does private server test vanilla + appear in?
The Rust Data Lab lists that include private server test vanilla + are: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player counts
Against other Rust servers, where does private server test vanilla + place?
private server test vanilla + sits at #14,623 for seven-day player hours, placing it in the top 66% of ranked servers.
How full is private server test vanilla + right now?
No live signal from private server test vanilla + right now, which was last seen 4 days 1 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
Getting on
What steps get you onto private server test vanilla +?
In Rust, press F1 and enter client.connect 81.0.249.65:28515. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status.
