Rust Data LabData lab · live
Live readings Servers11,888 Players103,803 Populated3,995 Fresh wipes · 3h419 Sampled every 5 min

Element card · group Community · atomic number 16,508, its rank

Twofish Carbon Staging Test Server

Offline 81.100.154.125:28115 checked 28d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,508top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:02 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 338
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  2. 2 Ru Rustoria.co - … 441
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 441/ 475
  3. 3 Ru Rusty Moose |E… 979
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 979/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 46/ 100
  5. 5 Ru Rustoria.co - … 985
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985/ 1,000
  6. 6 Ru Rustoria.co - … 64
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 64/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Twofish Carbon Staging Test Server?

Generated by the game, the map on Twofish Carbon Staging Test Server is procedural.

What rules has Twofish Carbon Staging Test Server set, and what settings are in force?

No gather rate appears in the name of Twofish Carbon Staging Test Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

In what location does Twofish Carbon Staging Test Server sit?

Nothing about a region is published by Twofish Carbon Staging Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 81.100.154.125:28115 is the address it uses.

On what Rust version does Twofish Carbon Staging Test Server operate?

On Windows, Twofish Carbon Staging Test Server is running Rust network protocol 2634 and build 166490. The protocol must match for you to join; Steam will update your game.

Does Twofish Carbon Staging Test Server stay up, and how reliable is its uptime?

Right now Twofish Carbon Staging Test Server is offline, with its last appearance 28 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe days

What is the wiping pattern on Twofish Carbon Staging Test Server?

The record holds too few of Twofish Carbon Staging Test Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 5 hours ago the current world was made.

On Twofish Carbon Staging Test Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on Twofish Carbon Staging Test Server?

The game's server browser reads the tags Twofish Carbon Staging Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166490 (Build): Build number: 166490; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Twofish Carbon Staging Test Server come up?

These themed Rust Data Lab lists carry Twofish Carbon Staging Test Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Twofish Carbon Staging Test Server place?

The seven-day player-hours table has Twofish Carbon Staging Test Server at #16,508, in the top 70% of ranked servers.

How full is Twofish Carbon Staging Test Server right now?

The last recorded sighting of Twofish Carbon Staging Test Server was 28 days 5 hours ago, and it is offline now.

Getting on

What is the way to join Twofish Carbon Staging Test Server?

Open the console with F1 in Rust and type client.connect 81.100.154.125:28115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166490
Build Build number: 166490.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.