Rust Data LabData lab · live
Live readings Servers11,714 Players56,753 Populated3,283 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Community · atomic number 15,563, its rank

Chrisisinuk Test Server

Offline 81.102.60.107:28015 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,563top 70%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 411
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 411/ 400
  2. 2 Ru Rustoria.co - … 336
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 336/ 350
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 44/ 100
  6. 6 Ru Rustoria.co - … 140
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 140/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Chrisisinuk Test Server?

The map on Chrisisinuk Test Server is procedural, made by the game.

How is Chrisisinuk Test Server configured, and what rules apply?

Nothing in the name of Chrisisinuk Test Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

In what location does Chrisisinuk Test Server sit?

Nothing about a region is published by Chrisisinuk Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 81.102.60.107:28015.

On what Rust version does Chrisisinuk Test Server operate?

On Windows, Chrisisinuk Test Server is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Chrisisinuk Test Server stay online?

Currently offline, Chrisisinuk Test Server was last seen 34 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipe days

What is the wiping pattern on Chrisisinuk Test Server?

Chrisisinuk Test Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 20 hours ago.

Where it appears

Which meanings sit behind the tags on Chrisisinuk Test Server?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Chrisisinuk Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Chrisisinuk Test Server come up?

These themed Rust Data Lab lists carry Chrisisinuk Test Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Chrisisinuk Test Server compare with other servers in the rankings?

Player hours over the last week put Chrisisinuk Test Server at #15,563, inside the top 70% of ranked servers.

What does the current player count on Chrisisinuk Test Server tell you?

The last recorded sighting of Chrisisinuk Test Server was 34 days 17 hours ago, and it is offline now.

How to join

How can you connect to Chrisisinuk Test Server?

Open the console with F1 in Rust and type client.connect 81.102.60.107:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.