Rust Data LabData lab · live
Live readings Servers11,663 Players44,427 Populated2,902 Fresh wipes · 3h99 Sampled every 5 min

Element card · group Community · atomic number 5,124, its rank

A Rust Server

Online 81.167.215.251:21305 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,124top 23%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:10 UTC5d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 47
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  2. 2 Ru Rustoria.co - … 78
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 78/ 200
  3. 3 Ru Rusty Moose |E… 236
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 236/ 250
  4. 4 Ru Rustafied.com … 9
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9/ 100
  5. 5 Ru Rustoria.co - … 289
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 289/ 325
  6. 6 Ru Rustoria.co - … 265
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 265/ 275

Quick answers

from the figures on this page

Server setup

What map is in play on A Rust Server?

A Rust Server runs a procedural map of size 4,000 with seed 102070; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has A Rust Server set, and what settings are in force?

The name of A Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is A Rust Server based in?

Nothing about a region is published by A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 81.167.215.251:21305.

On what Rust version does A Rust Server operate?

On Linux, A Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Rust Server stay up, and how reliable is its uptime?

At the moment, A Rust Server is online. According to the uptime it reports, the last restart was about 4 days 7 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Does A Rust Server hold a steady performance?

Server fps averaged 174 over the last 48 hours, with 151 as the lowest. The maximum entity count was 94,939, covering buildings, deployables and all else in the world. The highest memory usage was 3,410 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on A Rust Server?

The record holds too few of A Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 8 hours ago.

What does a typical wipe day on A Rust Server involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

Which meanings sit behind the tags on A Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list A Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

These themed Rust Data Lab lists carry A Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does A Rust Server hold among Rust servers?

A Rust Server sits at #5,124 for seven-day player hours, placing it in the top 23% of ranked servers.

How many players does A Rust Server have at the moment?

Of 40 slots, 0 are taken on A Rust Server right now. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

How to join

What steps get you onto A Rust Server?

In Rust, press F1 and enter client.connect 81.167.215.251:21305. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.