Rust Data LabData lab · live
Live readings Servers11,886 Players93,191 Populated4,074 Fresh wipes · 3h169 Sampled every 5 min

Element card · group PvE · atomic number 514, its rank

[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid

Online EU 81.19.214.35:28026 checked 11m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 39/ 100 39% full Room to join
7-day average28peak 68
Rank · atomic number#514top 2% · #254 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak96players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 15d 22hThu 12 Nov, 18:08 UTC
  3. 36d 23hThu 3 Dec, 19:00 UTCFW
  4. 43d 22hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 93, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:08 UTC12d ago 93 – running 44
Thu 1 Oct, 17:55 UTC FW26d ago 101+13 queue halved by day 10 14 days 40
Thu 17 Sep, 18:10 UTC40d ago 94 halved by day 12 14 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

The map on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is procedural at size 4,096 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Monsters Land.

What rules has [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid set, and what settings are in force?

Nothing in the name of [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid gives a gather rate. Group size is capped at 10 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid sit?

The EU tag is how [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 81.19.214.35:28026 is the address it uses.

On what Rust version does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid operate?

On Windows, [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid for staying online?

[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is live as of now. According to the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid known for smooth running?

The last 48 hours show an average of 52 server fps and a minimum of 29. The maximum entity count was 206,228, covering buildings, deployables and all else in the world. The highest memory usage was 6,183 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

The wipe rhythm for [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid is every 4 weeks on Thursday at 18:08 UTC. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 12 days 1 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 96 players. The latest wipe's peak fell 2 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 11.

Where it appears

What should you understand from the tags [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid carries?

The game's server browser reads the tags [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid appear in?

The Rust Data Lab lists that include [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Player counts

Against other Rust servers, where does [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid place?

Player hours for the past seven days give [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid #514, #254 in Europe, and a place in the top 2% of ranked servers.

What does the current player count on [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid tell you?

At the moment [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid has 39 of its 100 slots filled. Averaged over the past week: 28 players, peaking at 68. The busiest point in the last 48 hours came at 20:00 UTC, averaging 54 players.

Connection

What steps get you onto [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid?

Open the console with F1 in Rust and type client.connect 81.19.214.35:28026. The Launch Rust button on this page does the same job through Steam. For more, visit http://www.rustywasteland.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.