Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Modded · atomic number 5,613, its rank

Test Server RaidSim

Offline 81.196.215.13:28021 checked 22h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 3 0% full Room to join
7-day average1peak 2
Rank · atomic number#5,613top 25%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0019:0023:0008:0012:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:58 UTC1d ago – – – 0
Wed 28 Oct, 05:47 UTC1d ago – – – 1
Tue 27 Oct, 18:40 UTC1d ago – – – 1
Tue 27 Oct, 15:48 UTC1d ago – – – 1
Mon 26 Oct, 11:21 UTC3d ago – – – 1
Sun 25 Oct, 13:04 UTC4d ago 1 – 0.9 days 1
Mon 19 Oct, 09:15 UTC10d ago 1 – 6.2 days 1
Sun 18 Oct, 18:40 UTC10d ago 1 – 0.6 days 0
Wed 14 Oct, 11:41 UTC15d ago 0 – 4.3 days 1
Mon 12 Oct, 12:20 UTC17d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 203
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 108 on average 203/ 300
  2. 2 Eu EU Hub 01 6
    EU Hub 01 EU · groups of 1000+ · 24 on average 6/ 3,300
  3. 3 Ru 404 RUST /ДЛЯ … 4
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 4/ 300
  4. 4 As A Shockbyte Ru… 0
    A Shockbyte Rust Server groups of 8+ · 2 on average 0/ 40
  5. 5 Wa Warriors 2
    Warriors groups of 8+ · 2 on average 2/ 100
  6. 6 Xm [IR][1X] Mz RU… 4
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 4/ 50

Quick answers

from the figures on this page

Map and rules

What rules has Test Server RaidSim set, and what settings are in force?

The name of Test Server RaidSim carries no gather rate. Groups top out at 100 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Test Server RaidSim?

No region is published by Test Server RaidSim. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 81.196.215.13:28021.

Which Rust version is Test Server RaidSim on?

Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim uses. The protocol must match for you to join; Steam will update your game.

Does Test Server RaidSim stay up, and how reliable is its uptime?

Test Server RaidSim is not online at the moment; the last sighting was 22 hours ago. For the last 7 full days, 43 of 168 hours were online, giving 26% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on Test Server RaidSim, and at what time?

A fresh world appears on Test Server RaidSim every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Tags, lists

What should you understand from the tags Test Server RaidSim carries?

These are the tags Test Server RaidSim makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): It has 3 slots; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test Server RaidSim appear in?

These themed Rust Data Lab lists carry Test Server RaidSim: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does Test Server RaidSim place?

Test Server RaidSim sits at #5,613 for seven-day player hours, placing it in the top 25% of ranked servers.

What does the current player count on Test Server RaidSim tell you?

Test Server RaidSim is offline at the moment; the last sighting was 22 hours ago. Averaged over the past week: 1 players, peaking at 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.

Getting on

What is the way to join Test Server RaidSim?

In Rust, press F1 and enter client.connect 81.196.215.13:28021. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players It has 3 slots.
ts100
Group limit Teams cap at 100 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.