Element card · group Modded · atomic number 5,613, its rank
Test Server RaidSim
Offline 81.196.215.13:28021 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:58 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:47 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:40 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:48 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 11:21 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:04 UTC4d ago | 1 | – | 0.9 days | 1 |
| Mon 19 Oct, 09:15 UTC10d ago | 1 | – | 6.2 days | 1 |
| Sun 18 Oct, 18:40 UTC10d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 11:41 UTC15d ago | 0 | – | 4.3 days | 1 |
| Mon 12 Oct, 12:20 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:00 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 10:37 UTC17d ago | 1 | held half | 2 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sat 10 Oct, 08:19 UTC19d ago | 1 | – | 1.6 days | 0 |
| Fri 9 Oct, 16:12 UTC19d ago | 1 | – | 0.7 days | 0 |
| Wed 7 Oct, 10:34 UTC22d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Tue 6 Oct, 22:16 UTC22d ago | 1 | – | 0.5 days | 1 |
| Tue 6 Oct, 14:13 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 14:02 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 09:53 UTC23d ago | 1 | – | 0.5 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Test Server RaidSim set, and what settings are in force?
The name of Test Server RaidSim carries no gather rate. Groups top out at 100 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Test Server RaidSim?
No region is published by Test Server RaidSim. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 81.196.215.13:28021.
Which Rust version is Test Server RaidSim on?
Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim uses. The protocol must match for you to join; Steam will update your game.
Does Test Server RaidSim stay up, and how reliable is its uptime?
Test Server RaidSim is not online at the moment; the last sighting was 22 hours ago. For the last 7 full days, 43 of 168 hours were online, giving 26% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
How often does a wipe happen on Test Server RaidSim, and at what time?
A fresh world appears on Test Server RaidSim every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Tags, lists
What should you understand from the tags Test Server RaidSim carries?
These are the tags Test Server RaidSim makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): It has 3 slots; ts100 (Group limit): Teams cap at 100 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server RaidSim appear in?
These themed Rust Data Lab lists carry Test Server RaidSim: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does Test Server RaidSim place?
Test Server RaidSim sits at #5,613 for seven-day player hours, placing it in the top 25% of ranked servers.
What does the current player count on Test Server RaidSim tell you?
Test Server RaidSim is offline at the moment; the last sighting was 22 hours ago. Averaged over the past week: 1 players, peaking at 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.
Getting on
What is the way to join Test Server RaidSim?
In Rust, press F1 and enter client.connect 81.196.215.13:28021. Or click Launch Rust here to open Rust via Steam and connect automatically.